/* === S Y N F I G ========================================================= */ /*! \file valuenodestaticlistloop.cpp ** \brief Template File ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** Copyright (c) 2008 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "valuenodestaticlistloop.h" #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT(Action::ValueNodeStaticListLoop); ACTION_SET_NAME(Action::ValueNodeStaticListLoop,"ValueNodeStaticListLoop"); ACTION_SET_LOCAL_NAME(Action::ValueNodeStaticListLoop,N_("Loop")); ACTION_SET_TASK(Action::ValueNodeStaticListLoop,"loop"); ACTION_SET_CATEGORY(Action::ValueNodeStaticListLoop,Action::CATEGORY_VALUEDESC|Action::CATEGORY_VALUENODE); ACTION_SET_PRIORITY(Action::ValueNodeStaticListLoop,0); ACTION_SET_VERSION(Action::ValueNodeStaticListLoop,"0.0"); ACTION_SET_CVS_ID(Action::ValueNodeStaticListLoop,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::ValueNodeStaticListLoop::ValueNodeStaticListLoop(): old_loop_value() { } Action::ParamVocab Action::ValueNodeStaticListLoop::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE) .set_local_name(_("ValueNode")) ); return ret; } bool Action::ValueNodeStaticListLoop::is_candidate(const ParamList &x) { if (!candidate_check(get_param_vocab(),x)) return false; ValueNode::Handle value_node; ValueDesc value_desc(x.find("value_desc")->second.get_value_desc()); if(value_desc.parent_is_value_node()) value_node = value_desc.get_parent_value_node(); else value_node = x.find("value_node")->second.get_value_node(); ValueNode_StaticList::Handle static_list; // We need a static list return ((static_list = ValueNode_StaticList::Handle::cast_dynamic(value_node)) && // We need the list not to be a list of bones static_list->get_contained_type() != type_bone_object && // We need the list not to be looped !static_list->get_loop()); } bool Action::ValueNodeStaticListLoop::set_param(const synfig::String& name, const Action::Param ¶m) { if(!value_node && name=="value_desc" && param.get_type()==Param::TYPE_VALUEDESC) { ValueDesc value_desc(param.get_value_desc()); if(!value_desc.parent_is_value_node()) return false; value_node=ValueNode_StaticList::Handle::cast_dynamic(value_desc.get_parent_value_node()); if (!value_node) return false; return true; } if(!value_node && name=="value_node" && param.get_type()==Param::TYPE_VALUENODE) { value_node=ValueNode_StaticList::Handle::cast_dynamic(param.get_value_node()); if(!value_node) return false; return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::ValueNodeStaticListLoop::is_ready()const { if(!value_node) return false; return Action::CanvasSpecific::is_ready(); } void Action::ValueNodeStaticListLoop::perform() { old_loop_value=value_node->get_loop(); if(old_loop_value==true) { set_dirty(false); return; } set_dirty(true); value_node->set_loop(true); value_node->changed(); /*_if(get_canvas_interface()) { get_canvas_interface()->signal_value_node_changed()(value_node); } else synfig::warning("CanvasInterface not set on action");*/ } void Action::ValueNodeStaticListLoop::undo() { if(old_loop_value==value_node->get_loop()) { set_dirty(false); return; } set_dirty(true); value_node->set_loop(old_loop_value); value_node->changed(); /*_if(get_canvas_interface()) { get_canvas_interface()->signal_value_node_changed()(value_node); } else synfig::warning("CanvasInterface not set on action");*/ }