/* === S Y N F I G ========================================================= */ /*! \file waypointset.cpp ** \brief Template File ** ** $Id$ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as ** published by the Free Software Foundation; either version 2 of ** the License, or (at your option) any later version. ** ** This package is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** General Public License for more details. ** \endlegal */ /* ========================================================================= */ /* === H E A D E R S ======================================================= */ #ifdef USING_PCH # include "pch.h" #else #ifdef HAVE_CONFIG_H # include #endif #include "waypointset.h" #include #include #endif using namespace std; using namespace etl; using namespace synfig; using namespace synfigapp; using namespace Action; /* === M A C R O S ========================================================= */ ACTION_INIT(Action::WaypointSet); ACTION_SET_NAME(Action::WaypointSet,"WaypointSet"); ACTION_SET_LOCAL_NAME(Action::WaypointSet,N_("Set Waypoint")); ACTION_SET_TASK(Action::WaypointSet,"set"); ACTION_SET_CATEGORY(Action::WaypointSet,Action::CATEGORY_WAYPOINT); ACTION_SET_PRIORITY(Action::WaypointSet,0); ACTION_SET_VERSION(Action::WaypointSet,"0.0"); ACTION_SET_CVS_ID(Action::WaypointSet,"$Id$"); /* === G L O B A L S ======================================================= */ /* === P R O C E D U R E S ================================================= */ /* === M E T H O D S ======================================================= */ Action::WaypointSet::WaypointSet() { set_dirty(true); } Action::ParamVocab Action::WaypointSet::get_param_vocab() { ParamVocab ret(Action::CanvasSpecific::get_param_vocab()); ret.push_back(ParamDesc("value_node",Param::TYPE_VALUENODE) .set_local_name(_("Destination ValueNode (Animated)")) ); ret.push_back(ParamDesc("waypoint",Param::TYPE_WAYPOINT) .set_local_name(_("Waypoint")) .set_desc(_("Waypoint to be changed")) .set_supports_multiple() ); return ret; } bool Action::WaypointSet::is_candidate(const ParamList &x) { return candidate_check(get_param_vocab(),x); } bool Action::WaypointSet::set_param(const synfig::String& name, const Action::Param ¶m) { if(name=="value_node" && param.get_type()==Param::TYPE_VALUENODE) { value_node=ValueNode_Animated::Handle::cast_dynamic(param.get_value_node()); return static_cast(value_node); } if(name=="waypoint" && param.get_type()==Param::TYPE_WAYPOINT) { //NOTE: at the moment there is no error checking for multiple sets!!! waypoints.push_back(param.get_waypoint()); return true; } return Action::CanvasSpecific::set_param(name,param); } bool Action::WaypointSet::is_ready()const { if(!value_node || waypoints.empty()) return false; return Action::CanvasSpecific::is_ready(); } void Action::WaypointSet::perform() { WaypointList::iterator iter; #if 1 vector iters; vector::iterator i = waypoints.begin(), end = waypoints.end(); for(; i != end; ++i) { try { iters.push_back(value_node->find(*i)); } catch(synfig::Exception::NotFound) { throw Error(_("Unable to find waypoint")); } } //check to see which valuenodes are going to override because of the time... ValueNode_Animated::findresult timeiter; for(i = waypoints.begin(); i != end; ++i) { timeiter = value_node->find_time(i->get_time()); bool candelete = timeiter.second; //we only want to track overwrites (not waypoints that are also being modified) if(candelete) { for(vector::iterator ii = iters.begin(); ii != iters.end(); ++ii) { if(timeiter.first == *ii) { candelete = false; break; } } } //if we can still delete it after checking, record it, and then remove them all later if(candelete) { Waypoint w = *timeiter.first; overwritten_waypoints.push_back(w); } } //overwrite all the valuenodes we're supposed to set { i = waypoints.begin(); for(vector::iterator ii = iters.begin(); ii != iters.end() && i != end; ++ii, ++i) { old_waypoints.push_back(**ii); **ii = *i; //set the point to the corresponding point in the normal waypoint list } } //remove all the points we're supposed to be overwriting { vector::iterator oi = overwritten_waypoints.begin(), oend = overwritten_waypoints.end(); for(; oi != oend; ++oi) { value_node->erase(*oi); } } #else try { iter=value_node->find(waypoint); } catch(synfig::Exception::NotFound) { throw Error(_("Unable to find waypoint")); } //find the value at the old time before we replace it ValueNode_Animated::findresult timeiter; timeiter = value_node->find_time(waypoint.get_time()); //we only want to track overwrites (not inplace modifications) if(timeiter.second && waypoint.get_uid() == timeiter.first->get_uid()) { timeiter.second = false; } //copy and overwrite old_waypoint=*iter; *iter=waypoint; //if we've found a unique one then we need to erase it, but store it first if(timeiter.second) { time_overwrite = true; overwritten_wp = *timeiter.first; value_node->erase(overwritten_wp); } #endif // Signal that a valuenode has been changed value_node->changed(); } void Action::WaypointSet::undo() { WaypointList::iterator iter; #if 1 vector::iterator i = old_waypoints.begin(), end = old_waypoints.end(); for(; i != end; ++i) { try { iter = value_node->find(*i); } catch(synfig::Exception::NotFound) { throw Error(_("Unable to find waypoint")); } //overwrite with old one *iter = *i; } //add back in all the points that we removed before... { vector::iterator oi = overwritten_waypoints.begin(), oend = overwritten_waypoints.end(); for(; oi != oend; ++oi) { value_node->add(*oi); } } #else try { iter=value_node->find(old_waypoint); } catch(synfig::Exception::NotFound) { throw Error(_("Unable to find waypoint")); } *iter=old_waypoint; if(time_overwrite) { value_node->add(overwritten_wp); } #endif // Signal that a valuenode has been changed value_node->changed(); }