/* -*- Mode: Vala; indent-tabs-mode: nil; tab-width: 4 -*-
*
* Copyright (C) 2012 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Authors: Michael Terry
*/
public class FlatButton : Gtk.Button
{
private bool did_press;
construct
{
UnityGreeter.add_style_class (this);
try
{
var style = new Gtk.CssProvider ();
style.load_from_data ("* {-GtkButton-child-displacement-x: 0px;
-GtkButton-child-displacement-y: 0px;
-GtkWidget-focus-line-width: 1px;
}", -1);
get_style_context ().add_provider (style, Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION);
}
catch (Error e)
{
debug ("Internal error loading session chooser style: %s", e.message);
}
}
public override bool button_press_event (Gdk.EventButton event)
{
// Do nothing. The normal handler sets priv->button_down which
// internally causes draw() to draw a special border and background
// that we don't want.
did_press = true;
return true;
}
public override bool button_release_event (Gdk.EventButton event)
{
if (did_press)
{
event.type = Gdk.EventType.BUTTON_PRESS;
base.button_press_event (event); // fake an insta-click
did_press = false;
}
event.type = Gdk.EventType.BUTTON_RELEASE;
return base.button_release_event (event);
}
}